Void
Ascent
You're deep in the outer rim with one objective: climb. Dodge tumbling asteroids, scoop fuel diamonds to stay alive, and push your altitude as high as it'll go. Every run ends. The question is where your name lands on the board.
Dodge and survive
Asteroids tumble from every angle. Tap left and right to weave between them โ the pattern gets relentless the higher you climb. One hit and the run is over.
Fuel is survival
Your ship burns fuel constantly. Collect floating fuel diamonds to keep flying. Run dry and you fall. It's a second mechanic layered under the dodging that forces real decisions.
Global leaderboard
Every run is scored by altitude. Submit your name and see where you stack up against everyone else. It's the kind of competitive hook that makes "one more run" hard to resist.
WebGL pixel atmosphere
Built with Phaser 3 and WebGL for smooth performance. Deep space blacks, neon accents, star fields โ it feels like a lost arcade cabinet.