joshdobbs.com
Outer rim ยท Retro sci-fi

Void
Ascent

You're deep in the outer rim with one objective: climb. Dodge tumbling asteroids, scoop fuel diamonds to stay alive, and push your altitude as high as it'll go. Every run ends. The question is where your name lands on the board.

Global leaderboardFuel managementWebGL renderingRetro pixel artNo ads
๐Ÿš€ Launch game
Void Ascent gameplay โ€” spacecraft navigating asteroids
๐Ÿชจ

Dodge and survive

Asteroids tumble from every angle. Tap left and right to weave between them โ€” the pattern gets relentless the higher you climb. One hit and the run is over.

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Fuel is survival

Your ship burns fuel constantly. Collect floating fuel diamonds to keep flying. Run dry and you fall. It's a second mechanic layered under the dodging that forces real decisions.

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Global leaderboard

Every run is scored by altitude. Submit your name and see where you stack up against everyone else. It's the kind of competitive hook that makes "one more run" hard to resist.

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WebGL pixel atmosphere

Built with Phaser 3 and WebGL for smooth performance. Deep space blacks, neon accents, star fields โ€” it feels like a lost arcade cabinet.

Engine
Phaser 3 + WebGL
Leaderboard
Global ยท Live
Platform
Mobile + Desktop
Ads / tracking
None

Your best altitude is waiting. The leaderboard doesn't fill itself.

๐Ÿš€ Play now